{"id":3173,"date":"2016-11-11T17:36:38","date_gmt":"2016-11-11T08:36:38","guid":{"rendered":"http:\/\/takahashi-imac.local:8888\/wordpressJimp\/?page_id=3173"},"modified":"2021-07-27T13:13:09","modified_gmt":"2021-07-27T04:13:09","slug":"releasenotes","status":"publish","type":"page","link":"https:\/\/psoft.co.jp\/en\/product\/cbox\/releasenotes\/","title":{"rendered":"CharacterBox Release Notes"},"content":{"rendered":"<div class=\"outer-frame\">\r\n  <h2>Version 1.2.1<\/h2>\r\n  <h3>Changes since version 1.2.0<\/h3>\r\n  <h4>[New Features]<\/h4>\r\n  <ul>\r\n    <li>Support for Modo 15.1 (Python2.7).<\/li>\r\n    <li>Added an option to the Mirror Weight Tool to delete the weights in the mirror target.<\/li>\r\n  <\/ul>\r\n  <h4>[Fixes]<\/h4>\r\n  <ul>\r\n    <li>Fixed the Mirror Weight Tool to make it work with Qt5.<\/li>\r\n    <li>When using a source and a target with the Mirror Weight Tool, the weights of the mirror target are now deleted.<\/li>\r\n    <li>Improvement to display weight names generated by Modo's standard Bind with the Mirror Weight Tool.<\/li>\r\n    <li>Handled minor problems related to Modo 15.<\/li>\r\n    <li>Modification so that the Kit is not loaded in Modo 15.0.<\/li>\r\n  <\/ul>\r\n  <p>July 29, 2021 P SOFTHOUSE Co., ltd.<\/p>\r\n<\/div>\r\n\r\n\r\n<div class=\"outer-frame\">\r\n  <h2>Version 1.2.0<\/h2>\r\n  <h3>\r\nChanges since version 1.0.0 (Patch for Modo 11.2v1)\r\n<\/h3>\r\n  <h4>\r\n    [New Features]\r\n  <\/h4>\r\n  <ul>\r\n    <li>Supports Modo 13.<\/li>\r\n    <li>New plug-in dedicated to network rendering.<\/li>\r\n    <li>Improved implementation of [Rig Edit Mode].<\/li>\r\n    <li>New tool [Symmetric Editing].<\/li>\r\n    <li>New functionality [Copy Skeleton Size] [Paste Skeleton Size].<\/li>\r\n    <li>New functionality [Mirror Weight tool].<\/li>\r\n    <li>New functionality [Add Symmetry Tag].<\/li>\r\n    <li>New functionality [Convert FK to 2DIK].<\/li>\r\n    <li>New functionality [Relocate SPIK Controllers].<\/li>\r\n    <li>New functionality [Remove Unused Nodes].<\/li>\r\n    <li>New functionality [Symmetry Items] selection.<\/li>\r\n    <li>Supports adjusting position of rigs using skeletons.<\/li>\r\n    <li>Added [Soft IK Strength] to 2DIK.<\/li>\r\n    <li>Added [Sync To Goal Rotation] to 2DIK.<\/li>\r\n    <li>Added preset functionality to Muscle Effector Jiggle parameters.<\/li>\r\n    <li>If a non-mesh item is selected with a Muscle Effector, the muscle is applied to the item influence.<\/li>\r\n    <li>Copy\/paste functionality compatible with Modo 13 action layer.<\/li>\r\n    <li>[Bake Motion] compatible with Modo 13 action layer.<\/li>\r\n  <\/ul>\r\n  <h4>[Fixes]<\/h4>\r\n  <ul>\r\n    <li>System Requirements changed to Modo 10.2v2 or later.<\/li>\r\n    <li>Changed the kit installation folder to Luxology under AppData.<\/li>\r\n    <li>Standalone licensing tool updated to 1.0.6.0.<\/li>\r\n    <li>Changed [Remap Delete Key] to override the Delete command.<\/li>\r\n    <li>Changed upper limit of [Number of Joints] and [Number of Segments] from 30 to 50.<\/li>\r\n    <li>Finger rigs support [Clavicle].<\/li>\r\n    <li>2DIK is no longer constructed when using [Add Legs].<\/li>\r\n    <li>Tail rig Z scale changed to account for delay.<\/li>\r\n    <li>The [Weighted Mesh Generation] function has been changed so that a mesh is not generated when the skeleton size's Z is 0 or XYZ are all 0.<\/li>\r\n    <li>The controller will now be displayed when [SPIK Blend] is 0%.<\/li>\r\n    <li>Improved alignment of controllers when using [Add SPIK Controller].<\/li>\r\n    <li>Corrected an issue where the rig is moving to the origin when scaled to 0%.<\/li>\r\n    <li>Corrected an issue where scaling a rig when the SPIK [Stretch] was disabled would not scale more than a certain amount.<\/li>\r\n    <li>Corrected an issue where [SP\/IK Blend] did not work correctly when using [Automatic Control] with a Spine rig.<\/li>\r\n    <li>Corrected an issue where the scaling effect of controllers remained even though [SP\/IK Blend] was set to 0 on a Tail or Spine rig.<\/li>\r\n    <li>Corrected an issue where items could not be rotated when the number of joints in a Tail rig was 1.<\/li>\r\n    <li>Corrected an issue with Tail rig Spline IKs where the scale of the controller just before the tip was applied to the whole.<\/li>\r\n    <li>Corrected an issue where [Delay] stopped working when a Tail rig's [SP\/IK Blend] was 0.<\/li>\r\n    <li>Corrected an issue where the Spline IK no longer followed the controller when the parent hub was rotated with [Rotation Inheritance] disabled on the rig.<\/li>\r\n    <li>Corrected Spline IK slippage when scaling hub items.<\/li>\r\n    <li>Corrected an issue where adding segments in Setup mode caused the rig to break when an action was enabled.<\/li>\r\n    <li>Corrected an issue where the positions of pivots other than wrists were added out of alignment by [Add 2DIK Goal].<\/li>\r\n    <li>Other minor adjustments.<\/li>  <\/ul>\r\nNovember 11, 2019 P SOFTHOUSE Co., ltd.\r\n<\/p>\r\n<\/div>\r\n\r\n\r\n<div class=\"outer-frame\">\r\n  <h2>Version 1.0.0 (Patch for Modo 11.2v1)<\/h2>\r\n  <h3>\r\nChanges since Patch for Modo 10.2v2\r\n<\/h3>\r\n  <h4>\r\n    [New Features]\r\n  <\/h4>\r\n  <ul>\r\n    <li>Compatible with the changes in the Modo 11.2 TDSDK.<\/li>\r\n  <\/ul>\r\n  <h4>[Fixes]<\/h4>\r\n  <ul>\r\n    <li>Fixed the command [Add Digits] having the same behavior as [Add Digits (Symmetric)].<\/li>\r\n    <li>Fixed issue where the skeleton Z was not updated when using [Mirror-Paste Posture] while Setup is ON.<\/li>\r\n  <\/ul>\r\n  <h4>[Important]<\/h4>\r\n  <ul>\r\n    <li>Due to technical issues, Modo 10.2v1 is not supported. Please update to a supported version of Modo.<\/li>\r\n  <\/ul>\r\n  <p>Please refer to the following page to use the patch file.<br>\r\n    <a href=\"https:\/\/www.psoft.co.jp\/en\/news\/20180214-7255\/\">https:\/\/www.psoft.co.jp\/en\/news\/20180214-7255\/<\/a><\/p>\r\n  <p>\r\nFebruary 14, 2018 P SOFTHOUSE Co., ltd.\r\n<\/p>\r\n<\/div>\r\n\r\n<div class=\"outer-frame\">\r\n  <h2>Version 1.0.0 (Patch for Modo 10.2v2)<\/h2>\r\n  <h3>\r\nChanges\r\n<\/h3>\r\n  <h4>\r\n    [New Features]\r\n  <\/h4>\r\n  <ul>\r\n    <li>Compatible with the changes in the Modo 10.2 TDSDK.<\/li>\r\n  <\/ul>\r\n  <h4>[Fixes]<\/h4>\r\n  <ul>\r\n    <li>Narrowed the area processed as the interior of a weight mesh when binding. Weights were being set to vertexes outside the weight mesh.<\/li>\r\n    <li>The weight map information is now maintained when using [Bake Motion] for the rig of a mesh where the standard Modo Bind was used.<\/li>\r\n    <li>Fixed the error when executing [Re-compute Offset] in Modo 10.2.<\/li>\r\n    <li>Fixed the error when adding an actor that doesn't have a tag to \"CharacterBoxGroup\".<\/li>\r\n    <li>Fixed the error with [Generate Weight Meshes] when Maxwell Render is installed.<\/li>\r\n  <\/ul>\r\n  <h4>[Important]<\/h4>\r\n  <ul>\r\n    <li>Due to technical issues, Modo 10.2v1 is not supported. Please use Modo 10.2v2. <\/li>\r\n  <\/ul>\r\n  <p>Please refer to the following page to use the patch file.<br>\r\n    <a href=\"https:\/\/www.psoft.co.jp\/en\/news\/20170303-6413\/\">https:\/\/www.psoft.co.jp\/en\/news\/20170303-6413\/<\/a><\/p>\r\n  <p>\r\nMarch 3, 2017 P SOFTHOUSE Co., ltd.\r\n<\/p>\r\n<\/div>\r\n\r\n<div class=\"outer-frame\">\r\n<h2>Version 1.0.0<\/h2>\r\n<p>Initial release.<\/p>\r\n<p>June 29, 2016 P SOFTHOUSE Co., ltd.<\/p>\r\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Version 1.2.1 Changes since version 1.2.0 [New Features] Support for Modo 15.1 (Python2.7). Added an option to the Mirror Weight Tool to delete the weights in the mirror target. [Fixes] Fixed the Mirror Weight Tool to make it work with Qt5. When using a source and a target with the Mirror Weight Tool, the weights of the mirror target are now deleted. Improvement to display weight names generated by Modo&#8217;s standard Bind with the Mirror Weight Tool. Handled minor problems related to Modo 15. Modification so that the Kit is not loaded in Modo 15.0. July 29, 2021 P SOFTHOUSE Co., ltd. Version 1.2.0 Changes since version 1.0.0 (Patch for [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2955,"menu_order":1,"comment_status":"closed","ping_status":"closed","template":"page-custom-cbox.php","meta":{"_uag_custom_page_level_css":"","footnotes":""},"class_list":["post-3173","page","type-page","status-publish","hentry"],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"sow-carousel-default":false},"uagb_author_info":{"display_name":"TakahashiSei","author_link":"https:\/\/psoft.co.jp\/en\/news\/author\/author5\/"},"uagb_comment_info":0,"uagb_excerpt":"Version 1.2.1 Changes since version 1.2.0 [New Features] Support for Modo 15.1 (Python2.7). Added an option to the Mirror Weight Tool to delete the weights in the mirror target. [Fixes] Fixed the Mirror Weight Tool to make it work with Qt5. When using a source and a target with the Mirror Weight Tool, the weights&hellip;","_links":{"self":[{"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/3173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/comments?post=3173"}],"version-history":[{"count":5,"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/3173\/revisions"}],"predecessor-version":[{"id":8891,"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/3173\/revisions\/8891"}],"up":[{"embeddable":true,"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/2955"}],"wp:attachment":[{"href":"https:\/\/psoft.co.jp\/en\/wp-json\/wp\/v2\/media?parent=3173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}