PSOFT Pencil+ 4 Features
PSOFT Pencil+ 4 for 3ds Max is a non-photorealistic rendering plugin which can reproduce the appearance of pen-and-ink and color pencils drawings as well as animation cels.
Materials with a high level of expressiveness.
Pencil+ 4 can reproduce the flat look of cel shading and the texture of pencil sketches. It provides fine control over shading and enables unique presentations where only specific materials are drawn to the foreground. It makes it possible to create revolutionary artistic textures.
New in Pencil+ 4 Material
Nitrous Shader
Pencil+ 4 Materials can be displayed in real-time in the Nitrous viewport. Highlights and zones can be reviewed with a quality close to the rendering result.
New in Pencil+ 4 Material
Material Penetration
With material penetration, materials hidden behind objects can penetrate those objects to be rendered as if they were in front.
New in Pencil+ 4 Material
Light Intensity Control
Light intensity can be modified for individual materials, providing more detailed control over highlights and shading.
New in Pencil+ 4 Line
Improved Usability
The user interface is more user-friendly and the affinity with 3ds Max is increased.
- Enhanced gradation bar editing
- Support for gamma / LUT correction
- Adjustable line set list height
- Display of data in lists
- Switch the display language of the user interface
Fast and beautiful line drawing.
Pencil+ 4 Line functionality can be used to create a wide range of richly expressive lines such as uniform lines, lines jutting out of objects, rough sketch lines or lines with width modulation like those found in Japanese manga.
New in Pencil+ 4 Line
Multithreaded Rendering
The Pencil+ 4 Line rendering engine now supports multithreading and multiple platforms. It can quickly draw lines even for complex scenes with thousands of overlapping objects.
New in Pencil+ 4 Line
Line External Reference
You can use external references for Line settings.
New in Pencil+ 4 Line
Extended Line Settings
New edge detection settings were added.
- "Selected Edge" draws lines on selected polygons and edges.
- "Open Edge" draws lines on open edges of polygons.
- "Merge Group" draws on multiple grouped objects as though they were a single object.
- "Self-Intersection" draws lines where an object intersects itself.
- Reduction settings can now be copied as instances.
Selected Edge
Open Edge
Merge Group
Self-Intersection
Instance of Size Reduction Settings
Unique modifiers.
Create exaggerated perspectives as if they were hand-drawn or perform shading computation using an object with a different shape.
Powerful render elements output.
Output materials and lines to separate files for compositing. You can also output lines to EPS format.
Utilities
We offer utility plugins that improve Pencil+ 4 usability.
Main Features
* There are differences in the implemented functionality between Pencil+ 4 products based on the host application.
Please look at the following charts for details.
Material
- Cel shading
- Stroke maps for hatching
- Highlight design
- Configurable light color influence
- Shadow blend
- Configurable light intensity influence New
- Material penetration New
- Nitrous viewport display New
- Line reflection / refraction
- Configurable line drawing detection
- Line color substitution
Line
- Visible line drawing
- Hidden line drawing
- Advanced line settings
- Detailed brush settings
- Line animation
- Distance-based reduction Update
- Line size map
- New edge detection settings
- Outline
- Open edge New
- Object
- Intersection
- Smoothing boundary
- Material ID boundary
- Selected edge New
- Normal angle
- Wireframe Update
- Support for external reference objects and scenes New
- Pencil+ 4 Line Renderer New
Modifiers
- Perspective deformation modifier
- Normal copy modifier
- Edge selection modifier New
File Output
- Zone render elements output
- Line render elements output
- Line Z depth outputNew
- Line output to EPS format
- PLD file output New
Operating Environment
Host Application: | Autodesk 3ds Max 2022 / 2023 / 2024 / 2025 * Operates with the scanline renderer. |
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Supports network rendering with Backburner. There is no limit on the number of computers used for rendering. | |
Hardware: | Requirements identical to those of the host's version of Autodesk 3ds Max. |
License: | Standalone License Network License Information about the license is here. |
Release Notes |