Reflection/Refraction Map Instructions

We explain how to use Pencil+ 4 Reflection/Refraction Maps to create mirror-like reflections of Pencil+ 4 Lines.

  1. Create a scene using Pencil+ 4 Lines.
    In this example, we create a teapot and plane objects and set a Pencil+ 4 Line to the teapot.

  2. Create a Material for the reflection.
    Press the [M] key to open the Material Editor and create a Pencil+ 4 Material.
  3. Add a Pencil+ 4 Reflection/Refraction Map.
    Click the map button in the Reflection area of the Pencil+ 4 Material to show the [Material/Map Browser]. Select [Pencil+ 4 Reflection/Refraction] and click [OK].

  4. Set the value of [Reflection/Refraction Map] to [Flat Mirror] under Basic Settings of the Reflection/Refraction Map.
    Right-click the [Reflection/Refraction Map] button and click [Clear] to clear the default Reflection/Refraction Map. Next, we drag and drop [Flat Mirror] from the [Material Map Browser] to the [Reflection/Refraction Map] to set it.


  5. Apply the Material we created to the plane object.
  6. Press the [F9] key to render. The Pencil+ 4 Line is reflected by the plane object.

Pencil+ for 3ds Max Tutorials

Changing to the Scanline Renderer

Pencil+ 4 Line Renderer Instructions

Material Instructions

Nitrous Shader Instructions

Stroke Map Instructions

Reflection/Refraction Map Instructions

Line Instructions

File Output Instructions

Line Merge Helper Instructions

Select Edge Instructions

Normal Copy Instructions

Perspective Deform Instructions

Special feature

    No article exists.